Blizzard used to call the game as a "hero brawler", but later started using the more common term for the genre - "multiplayer online battle arena" (MOBA). The game is free-to-play and is supported by microtransactions which can be used to purchase heroes, visual alterations for the heroes in the game, mounts, and other cosmetic elements. Heroes of the Storm is inspired by Defense of the Ancients, a community-created mod based on Warcraft III, another video game developed by Blizzard Entertainment. Heroes become more powerful over the course of a match by collecting experience points and unlocking "talents" that offer new abilities or augment existing ones, contributing to the team's overall strategy. Every player controls a single character, known as a "hero", with a set of distinctive abilities and differing styles of play. Each themed battleground has a different metagame and secondary objectives to secure, whose completion gives your team massive advantages, typically through pushing power. The first team to destroy opponents' main structure, known as the "King's Core", wins the match. Players form into five-player teams and fight against another team in 5-versus-5 matches, with an average game duration of roughly 20 minutes. The game features various characters from Blizzard's franchises as playable heroes, as well as different battlegrounds based on Warcraft, Diablo, StarCraft, and Overwatch universes. Announced at BlizzCon 2010, it was released on Jfor the OS X and Windows. Heroes of the Storm is a crossover multiplayer online battle arena video game developed and published by Blizzard Entertainment.
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